Rhianne Murphy.
NARRATIVE DESIGNER
& LEVEL DESIGNER.
Game developer at SQUARE-ENIX with over 7 years experience working on AAA projects.
Passionate about world building and creating unique, fantastical stories for everyone.
PORTFOLIO
GAMES
OTHER WORKS
Experience
2022 - Present
Unannounced Projects
Narrative Designer
Narrative Designer on multiple unannounced projects at Square-Enix. More information to come.
2017 - 2019
CRACKDOWN 3
Level Designer
Level Designer for Crackdown 3 working with Sumo Digital and Microsoft Studios. In charge of various missions, blueprints and narrative design aspects.
2019 - 2022
Unannounced Project
Senior Narrative Designer
Senior Narrative Designer on an unannounced project at Sumo Digital. More information to come.
2013 - 2016
BSc Game Design & Technology
Student
Graduating with First Class Honours.
Developed 'Listen to Me, Clara' an audio-only video game that's also accessible for visually impaired players.
ABOUT ME
Hello, thanks for stopping by my site! I'm an avid gamer, lover of fantasy and crafter of fictional worlds. My goal is to put in the weird, wonderful and fantastical to any project I work on.
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In my spare time I play and run tabletop games and dabble creating content for YouTube.
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I enjoy getting involved with the gaming and developer community, lending some of my time to talks and creating (hopefully) helpful content for those wanting to join the industry. I believe that there is room for everyone in this industry and this should be reflected in the stories we tell.
I'm available to contact on LinkedIn and Twitter. Always happy to network with like-minded individuals.
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